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- CALL TO DUTY: VIDEO GAME EFFECTS ON THE MILITARY ( ) Author Kovatch, Keaton M. Title CALL TO DUTY: VIDEO GAME EFFECTS ON THE MILITARY Publisher Monterey…(1.275 × 1.650 (795 kB)) - 17 aug 2024 18:03
- DescriptionViolent video game engagement is not associated with adolescents' aggressive behaviour - evidence from a registered report.pdf English: Przybylski…(1.085 × 1.575 (576 kB)) - 6 nov 2024 21:26
- Bestand:Brief use of a specific gun in a violent game does not affect attitudes towards that gun.pdfDescriptionBrief use of a specific gun in a violent game does not affect attitudes towards that gun.pdf English: Hilgard, Joseph; Engelhardt, Christopher…(1.085 × 1.575 (698 kB)) - 19 jun 2024 02:33
- their game play to share with other players to demonstrate how to complete a segment of a game. This thesis explores similar self-recorded videos of ESP…(1.275 × 1.650 (2,33 MB)) - 17 aug 2024 21:01
- EXPLICIT VIDEO GAMES: INFORMING PARENTS AND PROTECTING CHILDREN ( ) Author Committee on Energy and Commerce Title VIOLENT AND EXPLICIT VIDEO GAMES: INFORMING…(1.275 × 1.650 (12,23 MB)) - 20 aug 2024 21:49
- helicopter physics in 3D game environments ( ) Author Perkins, Keith M. Title Implementing realistic helicopter physics in 3D game environments Publisher…(1.275 × 1.650 (4,63 MB)) - 2 dec 2022 13:10
- TRAINING: GAME-BASED AND VIRTUAL REALITY AUGMENTED LEARNING ( ) Author Landas, Enrico L. Title THE NEXT GENERATION OF AVIATION MAINTENANCE TRAINING: GAME-BASED…(1.275 × 1.650 (4,04 MB)) - 26 aug 2024 17:08
- DescriptionComputer Gaming World issue 2.1.pdf English: An early issue of Computer Gaming World Date February 1982 Source Computer Gaming World Museum Author…(1.202 × 1.595 (14,25 MB)) - 8 apr 2024 20:26
- COMMUNICATIONS MARKETPLACE: HOW CONVERGENCE IS BLURRING THE LINES BETWEEN VOICE, VIDEO, AND DATA SERVICES ( ) Author Committee on Energy and Commerce Title…(1.275 × 1.650 (388 kB)) - 20 aug 2024 23:15
- VIDEO FRANCHISING ( ) Author Committee on Commerce, Science, and Transportation Title VIDEO FRANCHISING Publisher Government Publishing Office Description…(1.275 × 1.650 (614 kB)) - 24 aug 2024 15:38
- Capabilities and Limitations of Video Gaggme Interconnection Systems by Robert L. Shay, Jr., AMP (Pages 65-76) V. Game Power Supply Considerations by James…(1.174 × 1.500 (33,77 MB)) - 24 okt 2021 20:32
- Bestand:Body synchrony in triadic interaction.pdf (komt overeen met de inhoud van het bestand)In subsequent work, participants watched the videos and generally failed to correctly guess the game play of the conversationalists, strongly suggesting…(1.085 × 1.575 (1,04 MB)) - 9 okt 2024 11:40
- Bestand:Social Web.pdf (komt overeen met de inhoud van het bestand)6 Video Finally for everyone interested in more about microblogs I’d like to recommend the video “ Twitter in Plain English6 ”, where the phenomenon of…(1.239 × 1.752 (2,64 MB)) - 5 okt 2020 20:17
- media technologies—websites, blogs, social media, mobile phones, and online gaming—to determine if violent extremist groups rely on social media for recruiting…(1.275 × 1.650 (935 kB)) - 17 aug 2024 14:01
- covers the subject in an interdisciplinary way from various perspectives: game studies and media studies, but also sociology and psychology, to take into…(872 × 1.327 (6,34 MB)) - 6 feb 2024 05:37
- understanding in police contexts, a deficit of what accounts for the phenomenon, and a deficiency in mitigation. This thesis breaks hypervigilance into…(1.275 × 1.650 (1,42 MB)) - 17 aug 2024 19:01
- Bestand:Quantification of migrant hoverfly movements (Diptera - Syrphidae) on the West Coast of North America.pdf (komt overeen met de inhoud van het bestand)a video recording taken at 30 fps and 8 MP resolution with an Olympus E-M1 mark II camera (electronic supplementary material, file S1). The video was…(1.085 × 1.575 (740 kB)) - 7 nov 2024 18:45
- Bestand:EFF Comments on DMCA Exemption for Abandoned Games.pdf (komt overeen met de inhoud van het bestand)represents the interests of gaming communities, archivists, and researchers who seek to preserve the functionality of video games abandoned by their manufacturer…(1.275 × 1.650 (2,16 MB)) - 3 dec 2024 14:49
- Bestand:Inclusion of disabled persons on the Internet.pdf (komt overeen met de inhoud van het bestand)captions to a YouTube video, refer to: https://mediaaccess.org.au/web/how-to-caption-a-youtube-video 3. Audio description of videos: Audio description is…(1.241 × 1.754 (209 kB)) - 21 sep 2024 21:16
- Bestand:Loot box spending is associated with problem gambling but not mental wellbeing.pdf (komt overeen met de inhoud van het bestand)0000-0002-6642-7918 There are emerging concerns that loot boxes—digital video game items that can be purchased for a chance at randomized rewards—are associated…(1.085 × 1.575 (816 kB)) - 10 aug 2024 17:41